
Vortex Freeman
Celestial Fleet Ascendant Frontier
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Posted - 2006.08.11 12:58:00 -
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Edited by: Vortex Freeman on 11/08/2006 13:00:47
Originally by: Hermia Increasing the perks of soverenty and changing how its gained is a real opportunity to break this headlock and encourage squad level battlegroups. Using new "soverenty claiming structures" as some have suggested will not (on there own) bring us into a drastically new situation, it should be combined with something thats not destructable but impressionable instead. Example would be influencing npc-planetry-colonies, or NPC's for short . A game design where small mobile teams can bring down or switch soverenty faster than a single blob is what this could lead to, im sure everyone would agree that small-medium groupings are a lot more fun.
How about having NPC colonies tied to the faction owning the space. Naturally not every planet would be colonized but so much more to do for explorers, find a populated NPC colony and what they are in need of and you have a good trading opportunity. Trading with them would raise your standing to that faction. In addition to trade you could have the option to take over the colony by force, which would of course lower your standing with the faction but give you control if you succeed. Ownership of the colony would give you options to improve it, at a cost of resources and manpower. Improvements such as defenses, factories, crop farms etc would be possible given the right conditions. Colonies might even come in different types, we've already seen mining colonies on asteroids ingame, but they're only eye-candy so far.
Controlling the majority of planetary colonies in a system would give you sovereignty. Asteroid colonies could give you additional income and then there could be purely military based semi-outposts to be used as staging points. Automatic trade routes could be set between colonies to exchange goods and balance the supply/need of resources for maintaining them and making them grow. These trade routes could be represented by NPC ships which pirates, or enemies, then could destroy as pure sabotage or to plunder the convoys.
Hmm, playerbase think-tank at work... I hope CCP are picking up on some of these ideas we're spitting out. 
~ Preparatus Supervivet ~ |